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Question by Upstage · Feb 09, 2014 at 09:04 PM · animationinputwaitforsecondsidleno input

No input from keys for specific amount of seconds?

Right now I am programming my FPS game and I wanted it so that if the player has not pressed any keys for 30 seconds, a waiting/idle animation plays where the character looks at his gun. I've been searching on the forums for a while but I haven't been able to find anything on how to check if there has been no input for a certain amount of seconds. Does anyone know?

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Answer by robertbu · Feb 09, 2014 at 09:07 PM

This is something you have to code yourself. A timestamp model would be simple. At the top of the file:

 var timestamp = 30.0;

Then in Update() if any key is pressed do:

 timestamp = Time.time + 30.0;

Also in Update():

 if (Time.time >= timestamp) {
    Debug.Log("No key as been pressed for 30 seconds"); 
 }
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avatar image Upstage · Feb 09, 2014 at 10:28 PM 0
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Ok. Thank you very much that worked!

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