- Home /
Question by
Diogo Teixeira · Jun 01, 2011 at 04:18 PM ·
editoreditor-scriptingpluginnative
Is it possible to have editor-only native plugins?
Some of my extensions require native plugins that are visible only to editor scripts.
I tried placing them in Assets/Plugins/Editor and Assets/Editor/Plugins and they are simply not loaded. Only Assets/Plugins works but everything in there ends up in the build.
Is there a way to prevent these editor-only plugins from ending up in the build?
Comment
Your answer
Follow this Question
Related Questions
Visual studio can't attach to unity editor. 7 Answers
Execute Code When Component Added 6 Answers
How to record hideFlags for Undo/Redo 0 Answers
Android OpenGL error in Unity 5 but not in Unity 4.6 0 Answers