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Help with Game Center login.
I have an issue with Game Center login that I can't find an answer to. I have the Game Center authentication script in my main camera on the Menu scene. The problem is that when I open up the app on my iPhone connected to WiFi, the banner indicating that Game Center has logged in doesn't show up, meaning that it's not authenticating, thus I can not access to the leaderboards UI.
BUT when I turn the WiFi off and relaunch the app, the banner pops up and I can access the leaderboards UI (without the leaderboards showing because no internet is available).
So why is this happening? I have another project that uses the exact same script and it works perfect, so I'm guessing that the problem isn't script-related.
Here is said script:
import UnityEngine.SocialPlatforms;
function Start () {
Social.localUser.Authenticate (ProcessAuthentication);
}
function ProcessAuthentication (success: boolean) {
if (success) {
Debug.Log ("Authenticated");
}
else
Debug.Log ("Failed to authenticate");
}
I'm running both projects on an iPhone 4 running iOS 6 and an iPod Touch 4 also on iOS 6, both with the same result.
Can somebody help me? Thanks!
Answer by Ben-Stoneman · Aug 14, 2015 at 02:44 PM
You may need to do the following:
Set Game Center to Sandbox mode. (See here)
Ensure you have logged into an account via game center in the app's settings. (you can log in then log out again and test).
If authentication fails, it will present a log in UI.