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Question by $$anonymous$$ · May 28, 2018 at 08:20 PM · raycastnot workingray

Ray not going to correct position

Questions that may already have your answer: So in my game, I have a grappling hook as the main mode of transport, for this grappling hook to work I need to draw a ray from my player to where my mouse is. I have this working correctly, for the most part, it finds my mouse position and draws a ray there, however the ray doesn't go to the mouse (See Pic Below). ![alt text

The green line is where it should be going but the red line is where it is. These are different because the red one is a DrawRay and the green is a DrawLine.

Does anyone know how to get the ray going to the draw line point?

screenshot-6.png (77.7 kB)
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Answer by $$anonymous$$ · May 29, 2018 at 08:19 AM

I managed to fix this myself, it was a bit inconvenient but it worked. I created an object to follow the player's mouse and made it always look at the player. For the raycast I just used the -transform.forward as the direction and it works like a charm.

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