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Question by Malcolm · Dec 16, 2011 at 11:14 PM · androidsettingsorientationsplash

Unity Pro Android orientation on splash image

I am looking to set the orientation of the splash image to only work in landscape mode on android while still keeping left and right orientations. It seems that when I set it to "landscape left" in the publish settings it works as expected but then the app does not rotate to both orientations. If I allow auto rotation and check "Landscape Left" and "Landscape Right" in the allowed orientations the splash image also shows up as portrait which I do not want. Does anyone know of a way to limit this?

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avatar image beelzeben · Mar 14, 2012 at 05:13 PM 0
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I'm having the same problem. Any solutions found?

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Answer by Meltdown · Mar 14, 2012 at 08:24 PM

Try something like this.. although you'll need to play around with the settings to get the desired effect...

 void Update()
     {
         // Only update if orientation switched
         if( Screen.orientation != ( ScreenOrientation )Input.deviceOrientation )
         {
             if( isLandscape )
             {
                 if( Input.deviceOrientation == DeviceOrientation.LandscapeLeft || Input.deviceOrientation == DeviceOrientation.LandscapeRight )
                     Screen.orientation = ( ScreenOrientation )Input.deviceOrientation;;
             }
             else
             {
                 if( Input.deviceOrientation == DeviceOrientation.Portrait || Input.deviceOrientation == DeviceOrientation.PortraitUpsideDown )
                     Screen.orientation = ( ScreenOrientation )Input.deviceOrientation;
             }
         }
     }
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avatar image Malcolm · Mar 14, 2012 at 08:35 PM 0
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Thank you I will try this. Where does this go though? In the first scene to load?

avatar image Meltdown · Mar 14, 2012 at 08:38 PM 0
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$$anonymous$$eep it to landscape left as you originally did, then put this in your Game$$anonymous$$anager.

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