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Question by Flamacore · Jun 28, 2019 at 09:25 AM · sceneloadingfreezeasync

Is true async scene loading possible?

Hi there people. I got a rather technical and low level question.


When using LoadSceneAsync and a progress bar along with .allowSceneActivation control, the process is something like this for huge scenes:

  1. Loading starts and goes for about 10%

  2. Freeze, length depends on how big is the scene

  3. Sudden 90%

  4. Another freeze

  5. New scene loads


So as you can guess, this is really weird when it comes to loading a new scene especially if you want to add animations, videos or anything like that to smoothen out the process. Hence the title. Is this possible?

A great example would be Destiny 2's loading screens.

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