Question by
Toothless_ · Aug 13, 2016 at 10:17 PM ·
meshcharactermodel
Is it possible to "sew" 2 meshed together to make them appear to be 1 mesh
So I am trying to make a game like snake and use blender to model the snake. But when the snake gets bigger since the model is not 1 whole object their are gaps. So I was wondering if their is a way to attach 2 models together and have them move like a joint of a character would.
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