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Question by TwitchyOrphan · Dec 29, 2021 at 05:29 PM · shaders

Why is my gameobject disappearing when I apply a shader graph?

Following a tutorial on how to make a flag wave or oscillate using a shader graph. When I change the shader from the default (URP/Lit) to the new shader graph, the item disappears. It's still there as I can see the mesh outline, but I'm unable to see the changes made to the shader graph or the outcome it has on the game object. Any help would be appreciated!

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Answer by TwitchyOrphan · Dec 29, 2021 at 05:57 PM

Zoomed out and it's nowhere near where the mesh shows it should be. Unsure how it got so far away, but I can at least see my progress now.

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