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Question by BlastOffProductions · May 07, 2016 at 03:33 PM · how-to

How to make a cube move up, then down on it's owne?

Okay in detail, i'm making a 3D game. And I need an object to move up, then back down again, so the player can hop on then go up. Though I can't find a way to do it, any help?

PS C# only : )

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Answer by Jessespike · May 07, 2016 at 04:01 PM

 public float frequency = 1f;    //movement speed
 public float amplitude = 1f;    //movement amount

 Vector3 startPos;
 float elapsedTime = 0f;

 // Use this for initialization
 void Start () {
     startPos = transform.position;
 }

 // Update is called once per frame
 void Update () {
     elapsedTime += Time.deltaTime * Time.timeScale * frequency;
     transform.position = startPos + Vector3.up * Mathf.Sin(elapsedTime) * amplitude;
 }
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