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Question by Bip901 · Jun 26, 2018 at 01:23 PM · navmeshnavigationbaking

NavMesh and 2 floors / bridge - not walkable?

My scene has 2 floors (or a floor and a bridge, if you'd like) and uses the NavMesh system.

The problem:

The second floor "casts a shadow" underneath it so the area below is not walkable. I want that area to be walkable! Trying to override it with NavMeshModifierVolume doesn't work. Any ideas?

Images: alt text alt text

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Answer by tormentoarmagedoom · Jun 26, 2018 at 02:58 PM

Good day.

This is because the agent used to calculate the mesh con not pass under the bridge.

Go to the mesh Tab, and edit the Agent to have less height.

Bye! :D

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avatar image Bip901 · Jun 27, 2018 at 08:42 AM 0
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Thank you.

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