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Question by Nexuschromatus · May 25, 2018 at 06:30 AM · 2dmouseclick objects

How to detect a mouse click on a 2d gameobject?

Hey all, like the questions says I'm trying to figure out how to detect a mouse click on a 2d object and have that object be "selected". I've seen the other posts on this topic and how its done with ray casting but from i have tried it doesn't seem to work for me. Does that work in this case with 2d objects or is it a completely different process? Heres what I got so far: alt text

Let me know if there is anything else that you all might need to better answer this question. Thanks in advance.

screen-shot-2018-05-25-at-12254-am.png (128.3 kB)
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Answer by greencheese122 · May 25, 2018 at 06:41 AM

in OnMouseDown funtion O needs to be capitalized Also don't call it in Update,it will be called automatically when you click the object.

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