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Question by
Thistwoyears · May 24, 2018 at 12:16 PM ·
2dmaterialrenderer
How can I convert a mesh renderer to a sprite renderer?
Here is why I want do this:
I got a 2DxFx in unity asset store. but this asset just support Sprite Renderer. And I use spine anima in my work,spine anima is based on Mesh Renderer. so,I want make 2DxFx support Mesh Renderer and failed. Now I try convert these two Renderer. even it is a static sprite(picture) after convert,it is acceptability .
thanks a lot.
Comment
Same issue. Can anyone please help? I'm using Dragonbones pro. Thank you in advance.