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Question by IsmaelGames7 · May 02, 2017 at 02:16 PM · scene-loadingfreezeslow

SceneManager.LoadScene is slow

hello people,

I use this code to load a new scene: SceneManager.LoadScene(1, LoadSceneMode.Single);

However the game freezes and takes 10 to 15 seconds to load out this new scene :/ Can someone help me please?

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avatar image IsmaelGames7 · May 03, 2017 at 06:30 PM 0
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$$anonymous$$y friend told me that Scene$$anonymous$$anager is heavy. Is not there any way to reverse this?

Ps: The staff here from the forum tend to ignore novice doubts? $$anonymous$$ost of the experienced people do not even care about the posts from here?

avatar image kfierro · Jan 13, 2018 at 03:52 PM 0
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I have the same issue, how did you resolve it? Any suggestion will be highly appreciated.,I have the same issue, how did you resolve it? Any suggestion?

avatar image laurentlavigne · Apr 22, 2020 at 07:10 AM 0
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exactly what I'm getting! blank for at least 10 seconds 4.7 is blazing fast, 2017 onwards is a cow did you figure out how to speed it up?

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Answer by Nick62 · Feb 16, 2018 at 07:16 AM

We deny using scenes. We use prefabs to load different levels in one scene. Previous level we delete by deleting the corresponding GameObject from scene.

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