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How do I use two spheres to occlude models in VR environment?
I recently watched the Vision Summit 2017 keynote on Unity's VR applications. In the video, the team's demo used two spheres to hide birds and dinosaurs passing behind the gazebo. I was wondering if there are any tutorials or other means of learning this technique? Any help would be greatly appreciated, thanks!
For reference, here is the video: https://www.youtube.com/watch?v=yoqC7gjEQD4&list=PLX2vGYjWbI0T5HEWk43hY4tc2zuDSQ-4b∈dex=3
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