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How do you network Canvas Scroll View?
Question: I am not sure how to ensure that the player has network authority over a canvas scroll view object that has has been instantiated by a non-player object.
What I have tried: I have tried putting the scroll view object as a child of the player and enabling/disabling it when needed, however it does not appear that I can access any canvas elements when the player is instantiated on the server (this was the method recommended in "How to network canvas elements" question. I have also tried adding network identity components and assigning those components to have authority to that player.
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