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Vuforia Ground Plane Errors, Please and thank you
I seem to have so many issues with Unity. I am getting familiar but even the simplest processes get riddled with issues, errors or just things don't work. However, I have seen some success and know Unity is the correct path. Thank you for this small vent.
Anyways, I downloaded through Unity the Vuforia Core Sample Pack and have been following the Vuforia Developers Library on the Introduction to Ground Plain in Unity. Even with very care triple checked accuracy, following the steps, I get the below errors on test. I am at stage 10. Please help.
https://library.vuforia.com/articles/Solution/ground-plane-guide.html
There are inconsistent line endings in the 'Assets/SamplesResources/SceneAssets/GroundPlane/Scripts/GroundPlaneUI.cs' script. Some are Mac OS X (UNIX) and some are Windows. This might lead to incorrect line numbers in stacktraces and compiler errors. Many text editors can fix this using Convert Line Endings menu commands.
Fixing reference to the runtime script in scene file!
Overriding existing asset with new GUID from package, this may break links within your project to package assets (Assets/Vuforia/version)
Fixing reference to the runtime script in scene file! UnityEditorInternal.InternalEditorUtility:GetGameObjectInstanceIDFromComponent(Int32) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
if you use visual studio, close the script and open it up again. it you should be added to fix it. But it's just a warning, announcing but nothing to be worried about.
Answer by Keith_unity655 · Nov 12, 2018 at 09:07 PM
Hi Hex,
Thank you. I reopened and it saw less errors. I am trying to test with a Android tablet using the standard remote method but it only seems to duplicate my screen. I have been reading that I need it would seem ARInterfaceRomote but I cannot seem to find that anywhere.
Are you familiar?
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