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Possible to use an external camera (USB) while running on Android?
Hi. Using WebCamTexture I am able to pull in a video feed from USB webcam devices while running on PC, while running on android the same WebCamTexture instead pulls video feeds of the front and rear internal cameras included in the phone device. There are other apps on Google Play which allow for playback of USB webcams through the android phones display.
Is it possibe to get a video feed inside Unity, which pulls from an external camera (connected via the micro USB) while running on Android? If so, how?
Answer by Arkaid · Jul 13, 2016 at 12:33 AM
If the USB camera appears in the devices array, you can select it from there. If it's not there, it can't be used with Unity.
Using Webcam, right. Seems the 'String' SD$$anonymous$$ used to do it. There must be a way to get 'native' access of it into Unity.
RIght. Question is, has anyone done it, is it available?
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