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Question by Caiuse · Nov 21, 2010 at 08:23 PM · camerarotationpositionif-statements

if (transform.rotation == Vector3(0,0,0)) doesn't work!

Okay, So i'm trying to print text when my camera reaches a curtain rotate position, ideally I want to print text between a value range, like instead of just 0, 0 up to 1. I tried this script, but the console just won't print my text ever, just prints the else text even when the transform.rotation is dead on Vector3(0,0,0) ! whats wrong with the script and how can get it to look between a range rather than just 0.

function Update() { if(transform.rotation == Vector3(90,180,0)) { print("America"); } else { print("failed!"); }

}

thanks - caius

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avatar image Proclyon · Nov 21, 2010 at 08:56 PM 0
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Don't you mean the United States of ? :D

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Answer by SteveFSP · Nov 21, 2010 at 08:43 PM

You are trying to compare a Vector3 with a Quaternion.

I think what you really want is:

if(transform.eulerAngles == Vector3(90,180,0))
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avatar image Jesse Anders · Nov 21, 2010 at 10:49 PM 0
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@The OP: Note that even with the above correction, it's very likely that the conditional will never evaluate to true due to floating-point error and Euler-angle aliasing. If the goal is to deter$$anonymous$$e when a particular orientation has been reached, I'd recommend using some other method (for example, using the quaternion dot product).

avatar image Caiuse · Nov 22, 2010 at 01:13 PM 0
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@Jesse Anders Thats correct, I'm trying to deter$$anonymous$$e when the camera has reached a particular orientation, but a problem is I want the orientation to have a radius. I've looked at the Quaternion dot product, as far as not understanding the concept, I can't see how i would implement it.

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Answer by TGAM123 · Jul 29, 2011 at 05:58 PM

i have the same problem...i need to launch game when player looks at 3d text... :S any ideas???

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avatar image fjalla · Jun 21, 2013 at 08:15 AM 0
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Put a script with a OnBecameVisible function on the text.

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