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Unity MMO Controller Example - How to Reposition Camera?
Hi, on the unity store there is a MMO example, the viking one. I'm playing around with it and would like to know how to change the camera position so the character stands nearer the bottom of the screen and not directly in the center.
The code and the public variables both seem to contain nothing to do with the actual positioning with it. Changing it in the editor just causes it to automatically snap back into place. Of course I can just drag the actual character from inside the hierarchy, but then things get weird because of his collider position.
I've tried making a new camera target and then moving the setup back behind it, but then the camera (obviously) just revolves around the wrong point.
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