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This question was closed Aug 17, 2015 at 12:32 PM by YoungDeveloper for the following reason:

Duplicate Question http://answers.unity3d.com/questions/781643/unity-46-beta-rect-transform-position-new-ui-syste.html

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Question by agriz · Aug 15, 2015 at 05:12 PM · uibuttonpositioncanvas

How do i get the UI button position?

Is it possible to get the button position using script?
How do i get it.

I want to swap two buttons after getting their present position in the screen.
Please Help

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avatar image Hellium · Aug 17, 2015 at 11:22 AM 0
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http://docs.unity3d.com/$$anonymous$$anual/HOWTO-UICreateFromScripting.html

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Answer by kbumpious · Aug 17, 2015 at 12:31 PM

I would create a temp variable of Vector3 and set:

temp position = button1 position button 1 position = button 2 position button 2 position = temp position

to get 3D position of an object use transform.position to get 1D position of an object use transform.position.x / transform.position.y / transform.position.z

Hope this helped

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Answer by Chrisasan · Aug 17, 2015 at 11:58 AM

The transform has the position of all Unity game objects. You want to use something like gameObject.transform.position;

I have never seen a game object in unity that had not transform attached to it. That includes the UnityEngine.UI

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