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Question by
MSachs · Jan 28, 2020 at 12:51 PM ·
uitextwebgllocalization
Arabic characters are displayed normally in editor, playmode and windows build but not in WebGL build?
Hi,
I want to have multiple languages in my project including arabic and want to distribute it as an WebGL build.
When adding the text in arabic it shows correctly in the editor, and in play mode as well as when building it for windows but as an WebGL build it just disappears and the text field is blank.
Any ideas why and how to solve that?
Thanks in advance
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