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WebGL. Blur UI when resize canvas
The problem with clarity ui-texts when stretching webgl-build according to the size of the browser window.
Before stretching all the ok: http://screencast.com/t/aoz80oVQEQ0n
Reduce the size of the browser window, was blur: http://screencast.com/t/dFN2hRdlAx7
Stretching through the CSS: http://pastebin.com/m6X9VHS5
Unity 5.4.0f3, Google Chrome 52
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