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$$anonymous$$ · May 11, 2014 at 06:45 PM ·
collider2dcustomboundscalculate
How to calculate a Collider2D's bounds
Hi guys,
like most of you already know the .bounds option is missing when using a Collider2D. I would like to know if there is a formula to calculate the bounds and if that's the case, how to use it. Thanks in advance!
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