Unity Cutting Mesh Desired Deep,Unity Mesh Cutting
Hello, Im really new on the forum therefore I am not sure whether I created this thread below the correct title or not. If it is wrong, I am really sorry.
Basically what I want to do in Unity for my game is that, I want to cut meshes with definite deep. Which means, whenever I cut something, the knife or whatever I use must cut the object to the point where I move my knife. I used a lot of plugins, searched lots of sources but all of them just cut the object and create 2 new peaces. It is like breaking the piece from the middle point. How can I do, whatever I should study to complete what I want?,Hello, Im really new therefore I am not sure whether I created this thread below the correct title or not. If it is wrong, I am really sorry.
Basically what I want to do in Unity for my game is that, I want to cut meshes with definite deep. Which means, whenever I cut something, the knife or whatever I use must cut the object to the point where I move my knife. I used a lot of plugins, searched lots of sources but all of them just cut the object and create 2 new peaces. It is like breaking the piece from the middle point. How can I do, whatever I should study to complete what I want?