Question by
Lukas4563289 · Jan 14, 2020 at 12:34 AM ·
meshshadersterraintexture
Can I create a mesh from a terrain and get a similar texture quality ? Or this is not possible ?
Hi, Im trying to create a mesh from my terrain. Using an asset I got the mesh and the maps (Basemap_Diffuse, Basemap_Normal, Heightmap, SplatAlpha 0, SplatAlpha 1). But with all the shaders I tried, the result was far below the expected. In all cases I did not use the five maps. So I would like to know if there are a shader where I can use the five maps or at least get a better result. Thanks.
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