Why does UnityWebRequest not work for me?
I am trying to send a picture to Microsofts Computer Vision API in order to get tags for the image. This works just as expected with the following solution:
  private async void ComputerVisionApiRequest(byte[] byteData)
     {
 
         HttpClient client = new HttpClient();
         HttpResponseMessage response;
         client.DefaultRequestHeaders.Add("Ocp-Apim-Subscription-Key", "mykey");        
 
         using (var content = new ByteArrayContent(byteData))
         {
             content.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
             response = await client.PostAsync("https://westus.api.cognitive.microsoft.com/vision/v1.0/tag", content);
             
             String message = await response.Content.ReadAsStringAsync();
             Debug.Log("This will be a correct message:");
             Debug.Log(message);
 
         }
 
     }
 
               However when I am trying to use the UnityWebRequest for this, I always get an "UnsupportedMediaType"-Message as a result. Am I doing something wrong here?
  IEnumerator ComputerVisionApiUnityRequest(byte[] byteData)
     {
         // create new POST request
         UnityWebRequest www = new UnityWebRequest("https://westus.api.cognitive.microsoft.com/vision/v1.0/tag", UnityWebRequest.kHttpVerbPOST);
 
         // create upload and download handler for the given byte array and set proper content type
         www.uploadHandler = new UploadHandlerRaw(byteData);
         www.uploadHandler.contentType = "application/octet-stream";
         www.downloadHandler = new DownloadHandlerBuffer();
 
         // set API key and upload and download handler to the request
         www.SetRequestHeader("Ocp-Apim-Subscription-Key", "mykey");
 
         // send the Request and wait for answer
         using (www)
         {
             yield return www.Send();
 
             if (www.isError)
             {
                 Debug.Log(www.error);
             }
             else
             {
                 Debug.Log("This will be a UnsupportedMediaType message:");
                 Debug.Log(www.downloadHandler.text);
 
             }
         }
 
     }
 
              
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