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Question by HomeSpunGames · Jun 03, 2012 at 09:28 PM · cubeunitsmeter

A really quick Unity scale/units of measurement question!

In Unity the standard units of measurement is metrics right? When you create the standard cube game object, is that a 1x1 meter cube? If not, what is it? I just want to make sure that I have all my measurements right before I start making 3D assets.

Thanks in advance, I really appreciate it!

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Answer by Eric5h5 · Jun 03, 2012 at 09:32 PM

It's arbitrary...a unit is a unit. Because of some default settings such as gravity, it's treated as a meter, but you can say that a unit is a foot, a kilometer, whatever. When you create a default cube, look at the box collider x/y/z size; that's how big it is.

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avatar image HomeSpunGames · Jun 03, 2012 at 09:35 PM 0
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Does that make the standard game object cube 1 arbitrary unit by 1 arbitrary unit? I just want to use the cube as a good place holder for measurement, but need to know how large it is in 3D space.

avatar image Screenhog · Apr 03, 2013 at 06:03 PM 0
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Yes, a cube is 1x1x1. (I always treat the units as meters just in case physics will get involved, but for many games, this is not necessary.)

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Answer by pauldstewart · Jun 03, 2012 at 09:30 PM

yup meters is correct

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avatar image HomeSpunGames · Jun 03, 2012 at 09:31 PM 0
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I know Unity is based on meters, but how big is the standard cube you can create from the menu bar?

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