Player on a predefinite path...best way of...
This is not a technical question but it’s fundamental for the realization of my game.
I would like to use a game play like Inside (https://youtu.be/vPcolQbesz4) or Way of the turtle (https://youtu.be/b-6dqJPmXB4). In short: it "seems" that the player follows a predefined 2D style path and the camera follows it by rotating the world around.
Do you have any suggestions on the best technique to use? (e.g. track dolly ... player with constraints on the Z axis, etc ....)
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