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Question by Astrydax · May 16, 2018 at 09:08 AM · terrainterraindata

What causes this terrain behavior?

Ediiting pixels vertically makes a line, but horizontally makes a peak the edited terrain pixels are adjacent. The height map resolution is 513.

alt text

alt text

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avatar image Harinezumi · May 16, 2018 at 09:34 AM 0
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What I can imagine that the terrain is tesselated in a line horizontally, but it is a more complex pattern vertically. Have you tried turning on wireframe shading in the Scene view (see screenshot to see where exactly)? $$anonymous$$aybe that will give you more info on what happens.alt text

shading-mode.png (6.6 kB)
avatar image Astrydax · May 16, 2018 at 11:57 AM 0
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@Harinezumi

nothing looks out of the ordinary to me

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Answer by Astrydax · May 18, 2018 at 04:34 AM

Guess no one really uses unity answers anymore

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