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How to import plugins inside tests in Unity Test Runner
I started writing a few tests but some of the tests use external dll code placed in plugins.
I tried creating a assembly definition for de plugins folder but that did not really work out.
Is there a way to import the plugins inside my tests ?
Thanks for any attention !
Comment
Answer by termway · Apr 25 at 09:47 AM
I had the same problems and I needed to add the plugin DLL reference to my test assembly definition (Assembly References).
Here my test assembly definition with the steam API plugins:
plugintest.png
(19.3 kB)