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Question by $$anonymous$$ · Jul 10, 2017 at 01:34 PM · ads

Which ad network should I use for android???

I'm making a game and I don't know which ad network to use. I hace heard that Unity ads, Ad mobs, and Chartboost is bad for android. than what is?

p.s I am thinking of video ads and pop up ads.

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Answer by WishDo · Aug 10, 2017 at 02:43 PM

Hi, @hoseong1117

I’d recommend you to try Epom Apps https://apps.epom.com/ - app monetization platform that combines top-performing ad networks you can run the ads from.

In order to save the time and money for the developers, we have created Epom Apps - all-in-one app monetization platform. You register once and get access to premium networks. In this case, you may run the ads from the network that will provide the highest possible eCPM for your traffic.

Why choose them?

Over 1000 advertising partners worldwide. Exclusive direct deals from trusted advertisers.
Guaranteed floor CPMs.
Operation in Tier 1 and Tier 2 countries. RTB support.

They handle all the optimization and advertisers by ourselves so that you could totally focus on the development of your app.

If you have questions, just drop me a line

Cheers,

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Answer by LilGames · Aug 10, 2017 at 03:53 PM

I hace heard that Unity ads, Ad mobs, and Chartboost is bad for android.

LOL What!?! That's ridiculous.

But if you still want to explore other networks, you can try FusePowered in combination with Admob. Chartboost is good for cross-promoting other games.

I've heard iOS devs recommend HeyZapp (But that was 2 years ago and I don't know if they do Android too)

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