Question by
Cripeber · May 14, 2018 at 12:09 PM ·
rigidbodycollidernavmeshagentcollisions
NavMeshAgent problem with terrain collision
Hi !, I'm doing a project that is based on generating a terrain from an image and a drone automatically runs it. The problem is that when the drone patrols the terrain it does not collide with it. The terrain has its own RigidBody and MeshCollider and the drone has its MeshCollider, without the use of the NavMeshAgent the collisions work.
Does anyone know what happens?
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