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Question by
avijitpalit95 · Jul 13, 2018 at 12:26 PM ·
unity 5texturecolliderfps
Fps drops after entering house
I created a terrain with a small suburban house. The house has some props with invidiual material and each material has at least three 1k texture (albedo, metalic, normal). I have generated mesh collider for entire house. But the problem is, when I enter to the house, fps drops from around 75 to 30. Is the problem for texture or collider or other?
Sorry for poor english.
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