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Question by Nonnen · Sep 30, 2015 at 12:01 PM · player movementcamera rotation

Need help to make the camara rotation follow the player

I found this code on reddit: https://www.reddit.com/r/Unity3D/comments/3211mc/expanding_the_rollaball_tutorial_monkey_ball_style/ , but when i use it, the ball follows the angle of the camera tilt, so when i go backwards the ball goes towards the camera in a 15 degree angle, and when i move forward the ball slows down because of the collision to the ground.

I hope someone can help

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