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Question by BCouto · Jul 30, 2011 at 04:45 AM · androidguiinputtouchmenu

Main menu touch input for android

I found this snippet in the wiki

var isQuitBtn = false; >function OnMouseUp() { >if(isQuitBtn) > { > >Application.Quit(); } >else { >Application.LoadLevel(1); } }

How can I make this work for Android so that it detects touch Input from the user?

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Answer by DaveA · Jul 30, 2011 at 07:57 AM

http://unity3d.com/support/documentation/ScriptReference/Input-touches.html

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avatar image BCouto · Aug 02, 2011 at 02:37 AM 0
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Sorry, but that doesn't really help. I'm looking for touch detection on a certain object collider in the scene, not the entire screen.

Or... in other words, I'm trying to make a main menu with buttons, I want it to detect the touch on the buttons. I'm creating these buttons with 3D Text.

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