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Question by SeigneurNecron · May 10, 2018 at 01:15 AM · reflectionupdate problemoverride

Reflection code to test method override not working after updating Unity from 2017.1.0p4 to 2018.1.0f2

Hello,

I have the following code in my project :

         // Extension Method :
 
         public static bool IsOverride(this MethodInfo methodInfo) {
             return methodInfo.GetBaseDefinition() != methodInfo;
         }
 
         // Methods in a class that most of my behaviors extend :
 
         public virtual bool HasFixedUpdate() {
             return this.GetType().GetMethod("Do1_FixedUpdate").IsOverride();
         }
 
         public virtual void Do1_FixedUpdate() {
             Debug.LogWarning(string.Format("{0}.FixedUpdate: This method should not be executed unless overridden.", this.GetType().Name));
         }



The problem is HasFixedUpdate() always return true since I updated Unity from 2017.1.0p4 to 2018.1.0f2, even when the method is not overridden.

Does someone know what's happening ?

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Answer by SeigneurNecron · May 10, 2018 at 01:40 AM

Ok, it seems to work again if I change my extension method as follow :

         // Extension Method :
 
         public static bool IsOverride(this MethodInfo methodInfo) {
             return methodInfo.GetBaseDefinition().DeclaringType != methodInfo.DeclaringType;
         }


I'm curious about why the previous version behavior changed though.

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