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Question by GrayLightGames · Nov 06, 2019 at 10:54 PM · spritesspriterenderer2d spritespivot

How can I use one 2D sprite with different pivot points?

Hi all, I'm working in 2D I have a sprite with a pivot in the center. In one situation, that's great! But now I want to use the same sprite and pivot it in the bottom left in a different situation. Because the pivot of the sprite seems to be tied to the sprite itself and not the Image or SpriteRenderer... it looks like I have to duplicate the sprite to be able to use multiple pivots.

Everything I have found about setting a sprite's pivot explains that you do this in the import settings. The sprite's pivot is aligned to the SpriteRenderer's pivot, so when the SR is pivoting in the bottom left, the sprite is centered on the bottom left. I am looking at possibly doing it in my script, but I'd much rather do it in the editor.

Any help would be really appreciated... it seems a bit off that I would need two files just to pivot on the same sprite differently. Hopefully I'm just thinking about it wrong.

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