VR Cardboard SDK 1.120 and Unity 2017.3 : How to detect magnet trigger ????
Hi guys, just a problem with old Google cardboard device with magnetic trigger.
I want to make a game with Unity 2017.3 and Google Cardboard SDK 1.120 with the magnetic trigger of the device. But unfortunately, this version of SDK is not supporting the magnetic trigger anymore. I also tried the old version SDK 0.85 for that magnetic trigger support but it was errors when built the APK.
Could you guys give me advice of any C# script or something to take the magnet trigger back to the Google cardboard SDK 1.120 ?
Thank you very much !
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