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Question by xiewneqi · Oct 31, 2013 at 03:28 AM · cameraprojection

How do I get a curvilinear projection like 'Subway Surfers' does

Hi everyone, how could I implement a curvilinear projection like the game 'Subway surfers' shows bellow? I tried using FishEye effect but it seemd very strange no matter what parameters I choosed.

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curvilinear projection.png (30.7 kB)
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Answer by sethuraj · Oct 31, 2013 at 06:42 AM

Can be done with a vertex shader that offset the position of vertices in a quadratic curve fashion based on camera distance.

Its explained here - http://answers.unity3d.com/questions/288835/how-to-make-plane-look-curved.html

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avatar image xiewneqi · Oct 31, 2013 at 07:49 AM 0
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@sethurj, thank you for the reply. The reference you posted gives me a good help!

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