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Question by
RLin · Nov 25, 2015 at 09:28 PM ·
texturerendertexturecubemap
Setting cubemap faces as rendertexture
This is trying to solve the issue presented in this question. Basically, what I tried doing is manually making 6 non-Cubemap rendertextures, assign them to a legacy cubemap, and make that the customreflection. However, I cannot assign rendertextures to the cubemap faces because they are not Texture2Ds. How can I solve this issue?
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