Question by
Evamushroomeva · Dec 17, 2015 at 08:43 PM ·
soundloadscene-loadingfootsteps
Audio and Scene Load Troubles
I'm having a hard time implementing a loading to another scene after a rigidbodyController comes in contact with a cube. I've tried a bunch of codes and nothing seems to be working.
I'm also having a hard time creating a footstep audio that's linked up to the character actually walking, that isn't just played on loop.
Any help or a point in the right direction would be greatly appreciated.
Thanks in advance.
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