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USB input on Android Application
Hi! I'm working on a Google Cardboard / GearVR game that requires data to be fed into the phone by its USB. I have some external circuits that could be passing in data packets pretty fast (thus I didn't want to use bluetooth). Does anyone know how to read in data from the usb of a phone for a unity game?
Thanks for the help! I can comment back if you need more details! -Matt
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