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This question was closed Jun 10, 2015 at 06:04 PM by Dave-Carlile for the following reason:

Duplicate Question - http://answers.unity3d.com/questions/254523/minecraft-rendering.html

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Question by Fewpwew130 · Jun 10, 2015 at 05:51 PM · cubeminecraft

Create many cubes without sacrificing performance

Hello guys,

I am interested in a way to create many cubes in a way so that they will be interactable (destroyable) but will not sacrifice performance. Something like minecraft. Do you have any ideas? Thank you very much!

When I try to manually create many cubes they take too many resources.

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avatar image Dave-Carlile · Jun 10, 2015 at 06:04 PM 2
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You need to generate a mesh from the visible cube faces. Go to the Unity forums and search for $$anonymous$$ecraft mesh. There is a huge thread there about this.

avatar image Cherno · Jun 10, 2015 at 07:55 PM 2
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This one :)

After playing $$anonymous$$ecraft...

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