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Question by DaveA · May 30, 2012 at 01:41 AM · debugtesting

Bug!? Testing!? UnityEngineDebug.cpp line 43 - Need workaround

I'm getting this dumped to my console every frame:

(!) Testing

and it says it's from

c:/BuildAgent/work/200257e52574df36/Runtime/ExportGenerated/Editor/UnityEngineDebug.cpp at line: 43

Someone at Unity want to go check that please?

Why I mention it here: anyone know of any cause or work-around?

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avatar image Bunny83 · May 30, 2012 at 01:48 AM 0
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What did you add / change lastly? Have you tried disabling the gameobjects one by one at runtime?

$$anonymous$$eep in $$anonymous$$d that you can post a bug report in Unity at any time ;)

avatar image DaveA · May 30, 2012 at 01:51 AM 0
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Bug posted, but I'm hoping for some insight. The sad thing is, I inherited this code so I don't know what the last guy did.

avatar image Bunny83 · May 30, 2012 at 03:45 AM 0
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closed source? You can use ILSpy to view any kind of managed code. If it's a native code plugin of course not ;)

avatar image DaveA · May 31, 2012 at 12:48 AM 0
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No I have the source, but it's a ton of code, and I have no idea where to begin. I suppose it's down to disabling features until the problem goes away and see where that gets me.

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