- Home /
Question by
UDN_23370f8a-d454-441c-815a-b70d1942ad47 · Feb 10, 2019 at 02:21 PM ·
collisionspawnspritescollider2dspawning problems
Spawn gap in unity?
I am currently creating an endless runner type of game where two objects(good and bad) are getting spawned from three spawn points randomly at different times. The problem i am encountering is that two objects spawn together sometimes. I tried to make a script that destroys one of the objects if they collide together, but it did not work. Check attached screenshots and the script.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Grouping : MonoBehaviour
{
private void OnCollisionEnter2D(Collision2D col)
{
if(gameObject.tag == "Enemy")
{
Destroy(gameObject);
Debug.Log("success");
}
}
}
unitysc2.png
(304.8 kB)
unitysc1.png
(344.1 kB)
Comment