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Question by PH-zero · Feb 11, 2013 at 05:37 PM · mathsquare root

Return a value always positiv

Hi there

i know that .ToString always return the value as a String.

for example: number.ToString

But is there somthing like .ToPositive?

i mean return the value always positiv, no matter if the variable is negative or positive.

for example:

 var minusnumber = -3;
 var number = 0;
 number = minusnumber.ToPositive;

The Result: number = 3. Is this possible in that way or do you have to do somthing like this:

 minusnumber=minusnumber*minusnumber;
 number=minusnumber.ToSquareRoot;

or is there an even smarter way? Thanks in advance =)

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Answer by flaviusxvii · Feb 11, 2013 at 05:38 PM

http://docs.unity3d.com/Documentation/ScriptReference/Mathf.Abs.html

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Answer by Itinerant · Feb 11, 2013 at 05:39 PM

Basically, you want to take the absolute value of your number. So put it in a Mathf.abs(number) and you're good to go.

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