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Question by Flowmotions · Apr 29, 2018 at 04:22 PM · collisioncollider2dcollision2d

Unity 2D Collision checking

i have got 2 objects types at scene : players and grounds, i want to check if player collides ground, how can i do that?

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Answer by TanselAltinel · May 03, 2018 at 02:28 PM

Please follow the tutorials here: https://unity3d.com/learn/tutorials/s/2d-game-creation

Especially 2D Physics with the following:

  1. 2D Physics Overview

  2. Rigidbody 2D

  3. Collider 2D

You need to have colliders on both ground and player, and you can use OnCollisionEnter2D and OnCollisionExit2D functions to check whether player collides with the ground or not.

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