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Question by eyesliu · Aug 12, 2011 at 06:10 PM · destroyclonefindwithtag

Destroy all clones

When game is over, I want to destroy all clones.

But just destroy one of all clones.

No destroy all clones.

I write like this:

  if (gameover==true) {
  Destroy(GameObject.FindWithTag("clone"));
  }

There are clones and tag name are also call "clone".

How can I do? Thanks!

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Answer by aldonaletto · Aug 12, 2011 at 06:18 PM

FindWithTag returns only one object. You must use FindGameObjectsWithTag: it returns an array of objects with the specified tag - just sweep this array and destroy each element, like this:

if (gameover){ // you don't need to compare a boolean variable to true
    var clones = GameObject.FindGameObjectsWithTag ("clone");
    for (var clone in clones){
        Destroy(clone);
    }
}
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avatar image eyesliu · Aug 12, 2011 at 06:39 PM 0
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This is the first time I use FindGameObjectsWithTag. I know now, thank you :)

avatar image Rennat · Aug 12, 2011 at 07:25 PM 0
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please don't use Answers to leave comments

avatar image John_Sherer · Apr 30, 2014 at 02:57 PM 0
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I know this post is old, but can you explain how to sweep the array in C#?

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Answer by Eldho · Jul 25, 2015 at 03:56 PM

in C# its

var clones = GameObject.FindGameObjectsWithTag ("clone"); foreach (var clone in clones){ Destroy(clone); }

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Answer by amit-chai · Nov 30, 2011 at 03:57 PM

Hi, I am using this script you wrote for some time, but unless there is something wrong in my script, I think that there is an issue. This removes all the taged objects except one. how can i remove ALL ? Tnx, Amit

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avatar image eyesliu · Dec 01, 2011 at 05:45 PM 1
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It's my failed code. Later, I was successful using the following code:

var clones = GameObject.FindGameObjectsWithTag ("clone"); for (var clone in clones){ Destroy(clone); }

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