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This question was closed Apr 29, 2018 at 02:41 PM by Baniucha for the following reason:

I found a solution

avatar image
0
Question by Baniucha · Apr 29, 2018 at 12:54 PM · variablesloopmethod

Methods and loops problem

Hi I am creating a basic 2d platformer and I have a problem. So the main idea is when player reaches durability of pickaxe to 0, then the text shows up and it says "repair your pickaxe by clicking R". However it does not work for me. I think it may be because of loop that I created but also I think I may set wrong methods here is the script:

private void Update() { if (Input.GetKeyDown("f")) { curDurability -= 2;

         if (curDurability <= 0)
         {
             curDurability = 0;
             dmg.dmg = 0;

             repairText.enabled = true;
            
              Repair(curDurability);
             
         }
         else
         {
             repairText.enabled = false;
             dmg.dmg = 1;
         }
     }



     durabilityText.text = ("Durabiltiy: " + curDurability);


 }

 public void Repair(int curDur)
 {
     if (Input.GetKeyDown("r"))
     { 
     curDur = 20;
     curDurability = curDur;
        
 }
     return;
 }
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avatar image ShadyProductions · Apr 29, 2018 at 01:17 PM 0
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try

 if (Input.Get$$anonymous$$eyDown($$anonymous$$eyCode.R))

and make sure repair is called in update.

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