Question by
pcdrive · Apr 27, 2018 at 10:40 PM ·
c#networkingmobile devicesinteraction
Mobile Interaction
Hi,
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I am currently developing a mobile ccg game prototype. I am kinda new to this and i have some issues to solve. The game will work with photon, so it will be a server-client based game with 2 player at one game.
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The problem of mine is that i don't know how to plan communication with the server. For example i have a card which kills a chosen minion. When to communicate and what. This is more like a way of thinking than an exact question.
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thanks in advance.
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